Leicester Research Archive

Leicester Research Archive >
College of Medicine, Biological Sciences and Psychology >
Psychology, School of >
Published Articles, School of Psychology >

Please use this identifier to cite or link to this item: http://hdl.handle.net/2381/3973

Title: Game theory
Authors: Colman, Andrew M.
Issue Date: 2005
Publisher: Wiley
Citation: Colman, A. M. (2005). Game theory. In B. Everitt and D. Howell (Eds), Encyclopedia of statistics in behavioral science (Vol. 2, pp. 688-694). New York: Wiley.
Abstract: Game theory models interactive decision making in terms of players, strategies, and payoffs. Conventional (individual) decision theory cannot prescribe rational choice in games, because a player cannot maximize expected utility without knowing how the coplayer(s) will act. Game theory, therefore, incorporates assumptions of common knowledge in addition to rationality. Rational players choose dominant strategies whenever possible, but many games lack such strategies. Every finite game has a Nash equilibrium, and this is the key solution concept of game theory, but the theory is indeterminate, because many games have multiple equilibria. Various criteria for equilibrium selection have been proposed. Experimental games provide information about the strategic behavior of human decision makers with bounded rationality. Evolutionary game theory helps to explain the evolution of cooperation and altruism and adaptive learning in repeated games.
Links: http://hdl.handle.net/2381/3973
Type: Book chapter
Description: A survey of key concepts of game theory
Appears in Collections:Published Articles, School of Psychology

Files in This Item:

File Description SizeFormat
Game theory (Encyclopedia of behavioral statistics).pdf131.16 kBAdobe PDFView/Open
View Statistics

Items in LRA are protected by copyright, with all rights reserved, unless otherwise indicated.

 

MAINTAINER