Please use this identifier to cite or link to this item:
http://hdl.handle.net/2381/3976
Title: | Modelling imitation with sequential games. |
Authors: | Colman, Andrew M. |
First Published: | Oct-1998 |
Publisher: | Cambridge University Press |
Citation: | Behavioral and Brain Sciences, 1998, 21 (5), pp. 686-687. |
Abstract: | A significant increase in the probability of an action resulting from observing that action performed by another agent cannot, on its own, provide persuasive evidence of imitation. Simple models of social influence based on two-person sequential games suggest that both imitation and pseudo-imitation can be explained by a process more fundamental than priming, namely, subjective utility maximization. |
DOI Link: | 10.1017/S0140525X98241744 |
ISSN: | 0140-525X |
Links: | http://hdl.handle.net/2381/3976 http://journals.cambridge.org/action/displayAbstract?fromPage=online&aid=30139&fileId=S0140525X98241744 |
Type: | Article |
Appears in Collections: | Published Articles, School of Psychology |
Files in This Item:
File | Description | Size | Format | |
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Modelling Imitation in Sequential Games.pdf | 31.21 kB | Adobe PDF | View/Open |
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